A Long Time Ago is a two-page game for playing Star Wars. It's stripped down to the barest essentials: characters, actions, rolls.
The game doesn't use a Pass-Fail success system. Instead, players roll to establish the Balance of their action: how close to the Light or Dark they get. Sometimes you want to roll high (aid a buddy), while other deeds favor the low end (blow up a TIE Fighter). Characters are built to favor Light or Dark results depending on the actions they take.
You can download the early-access PDF here: ALongTimeAgo.pdf
The PDF was created with Scribus 1.5.2. You can download the original file here: ALongTimeAgo.sla
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